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Show Hidden Files

Commander One doesn’t show hidden files by default, but you can enable them via the corresponding toolbar button: Or you can use the “Show hidden files” menu option:

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Queue Files

Operations queue lets you continue working with Commander One while files are being copied in the background. To add a file to a queue, Press F5 or choose the Copy option from the right-click menu....

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Eject Drive

To insure against data loss on a drive, Commander One lets you safely eject it. Do do this, either click the Eject button screen or choose the corresponding menu option: Note: You cannot eject an...

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Restart as Root

Commander One lets you boot your Mac as the root user. The root user is a special user account with high-level system access intended for system administration, troubleshooting, etc. The root account...

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Go to Folder

To go to the definite local folder, first go to the main menu –> Go and choose the “Go to Folder” option: In the invoked window enter the path to the local folder and press Enter: The required...

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Connect to Server

You can connect to file servers on your network using Commander One interface. To connect, you need the computer name or IP address. In the main menu, choose Go –> Connect to Server: If necessary,...

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Add Directory to Bookmarks

You can save your directory into the list of favorite directories to get quick access to it. To add the current directory to the list of favorite directories, click the Bookmark button and select the...

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Activation

To activate Commander One Expert Edition, take these steps: Warning: Access to the Internet on your Mac is required. 1. Click “Activate” in Commander One menu: 2. In the invoked window enter your...

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Getting Info About the System

FH_IsOK FH_GetStatus FH_GetLicenseInfo

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FH_IsOK

FH_IsOK Checks the system status. BOOL WINAPI FH_IsOK(); Returns TRUE in case the local computer is logged into the central server, the connection with the server is established and all the required...

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FH_GetStatus

FH_GetStatus Gets JSON data with the status of separate subsystems. BOOL WINAPI FH_GetStatus(JSON_VAR *pJsonStatus); Returns TRUE in case the library is initialized and works properly. The status...

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FH_GetLicenseInfo

FH_GetLicenseInfo Gets JSON data with the info about the license when the node is logged in. BOOL WINAPI FH_GetLicenseInfo(JSON_VAR *pJsonLicense); Returns TRUE in case the library is initialized and...

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Getting Info About Computers in Account

To get the detailed info about the computers or the devices, at least the computer ID must be known. FH_GetComputersList is used to get the list of IDs of the computers logged into the account. One of...

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Callbacks & Events

Changes in the system/computers’ statuses/their devices can happen any moment. To enable the application to respond promptly to the changes, the callback function is used, that is called by the...

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Asynchronous Commands

All the commands of the client’s application are invoked by the Development Kit library and are processed asynchronously on a different thread. This means that the library returns either an ID of the...

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Customize Program Parameters

Default Connection Parameters The default parameters which are used by FH_ConnectDeviceAsync command unless specific parameters are set. Commands for parameters reading/writing are executed locally....

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FH_ChangeExistingConnectionParametersAsync

FH_ChangeExistingConnectionParametersAsync Changes the connection parameters for already connected device without its reconnection. int WINAPI FH_ChangeExistingConnectionParametersAsync( ID_VAR...

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FH_ConnectDeviceAsync

FH_ConnectDeviceAsync Connects to a device on another computer. int WINAPI FH_ConnectDeviceAsync( ID_VAR idComp, STR_VAR idDevice, JSON_VAR jsonParameters, int timeoutMs); Here: idComp – the computer’s...

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FH_DisconnectDeviceAsync

FH_DisconnectDeviceAsync Disconnects the connected device. The command can be executed either from the computer which connects to the device remotely or from the computer where the device is...

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FH_EnableEventsQueue

FH_EnableEventsQueue Allows or prohibits adding new events to the queue. BOOL WINAPI FH_EnableEventsQueue(BOOL bEnable); The function accepts TRUE as a parameter in case it is required to allow adding...

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